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MLBB/Patches/Meta · 2.1.61
Meta Analysis

Patch 2.1.61: What to Play

·13 buffed·6 nerfed

The TL;DR

Marcel debuts — mage adjustments ripple across the meta, 19 buffs / 9 nerfs.

What to play this patch

Mage meta. Ban Kagura or Novaria if you’re mage-weak. Pick Freya or Ixia at your own risk — both lost their safety nets. Marksmen should reconsider lifesteal stacking now that the Marksman Emblem swapped to Adaptive Penetration.

The meta shift

Patch 2.1.61 introduces Marcel, a new Support hero with dual-soul photography mechanics. Mage heroes receive broad cooldown adjustments (Aurora, Gord, Vale, Valir, Zhask) while Pharsa and Yve get reined in. Marksman Emblem swaps lifesteal for adaptive penetration — expect tank-stacking comps to struggle more. Ranked Season 40 begins alongside this patch.

Buffed this patch (13)

AuroraMagebuff

Skill 2 cooldown reduced — more freeze uptime in teamfights.

Designer note: Aurora was struggling to stack her 4-skill freeze passive consistently. Shorter S2 cooldown lets her land burst windows more often.

EudoraMagebuff

Early/mid-game skill downtime reduced — faster passive stacking.

GordMagebuff

Skill 1 cooldown reduced; damage distribution adjusted for sustained DPS.

Designer note: Gord’s passive-weave playstyle needed the S1 reset window to feel fluid. Damage spread shifts slightly toward mid-game power.

HildaFighteradjustment

Passive visual effects optimized — clearer bush-ambush timing cues.

KaguraMagebuff

Early-game laning enhanced; Ultimate cooldown + damage adjusted.

Designer note: Kagura lanes were weak pre-6. Early umbrella poke gets a bump; her ult is slightly smoothed out for teamfight consistency.

Luo YiMagebuff

Skill 1 damage increased — better wave clear.

LyliaMagebuff

Mage-attribute alignment — base stats brought in line with other burst mages.

NanaMagebuff

Skill 2 late-game damage + proc frequency increased.

NovariaMagebuff

Skill 1 slow increased; Skill 2 late-game damage increased.

Designer note: Novaria’s poke kit gets more teeth late game — S1 slow uptime lets her team collapse on revealed targets.

PhoveusFighterbuff

Late-game potential increased — his anti-dash identity scales better into items.

ValeMageadjustment

Skill 2 early cooldown increased; Ultimate cooldown reduced.

Designer note: Shifts Vale’s power curve away from lane dominance toward teamfight ultimate cycles.

ValirMagebuff

Skill 1 mid/late cooldown reduced.

ZhaskMagebuff

Ultimate cooldown reduced — more Lord-form teamfight windows.

Nerfed this patch (6)

FreyaFighternerf

HP regen during Ultimate reduced — less unkillable window.

Designer note: Freya was sitting in every EXP-lane ban with near-immortal ult uptime. Trimmed so opposing teams can actually punish her.

GlooTanknerf

Durability reduced — slime still tanky but not unkillable.

IxiaMarksmannerf

Skill 1 base damage reduced; passive HP regen vs minions reduced.

Designer note: Ixia was farming too safely and then melting teams late. Lane sustain is the target, not teamfight damage.

PharsaMagenerf

Skill 2 cooldown increased; early/mid burst reduced.

SelenaMageadjustment

Mana cost adjusted — slightly less sustain in extended fights.

YveMagenerf

Ultimate slow effect and casting optimized — easier for enemies to escape the zone.

Reworks & New (1)

MarcelSupportREWORK

NEW HERO — dual-soul photography Support with unique camera-based mechanics.

Designer note: Marcel splits into two soul-states and uses a camera mechanic to reveal, damage, and manipulate vision. First Support release of the season.

Item changes

Concentrated Energybuff

Magic Power bonus slightly increased.

Dominance Iceadjustment

Healing reduction range increased; Hybrid Defense adjusted.

Enchanted Talismanbuff

CDR reduced; Magic Power significantly increased.

Feather of Heavenbuff

Magic Power bonus slightly increased.

Glowing Wandbuff

Magic Power increased; HP reduced; price adjusted.

Guardian Helmetbuff

Burst damage survivability improved — stronger against assassin dives.

Holy Crystalnerf

Magic Power reduced — less raw snowball for burst mages.

Ice Queen Wandadjustment

Control effects increased; Magic Power reduced.

Oraclenerf

Shield and HP regen effect slightly reduced.

Starlium Scythebuff

Magic Power bonus slightly increased.

Tome of Eviladjustment

Attributes and build path adjusted for Mana Regen growth.

Game mode changes

Ranked — Season 40

New season begins alongside the patch.

  • Start date: 03/11/2026
  • Seasonal rewards include an exclusive skin
  • Competitive rank resets apply
Mayhem Mode

Returns for a 4-week window with a rotating featured hero pool.

  • Active: 03/27/2026 – 04/22/2026
  • 15 featured heroes rotating through the mode
  • Chaos modifiers + fast respawn
Battlefield Systems

Ranged minion base HP reduced, scoreboard signals added.

  • Ranged Minion Base HP: 1288 → 1188
  • Gold difference + bounty indicators on the scoreboard
  • Loading screen + chat system redesigned