MLBB Lab

Patch 2.1.61

Marcel debuts — mage adjustments ripple across the meta, 19 buffs / 9 nerfs.

Released March 11, 2026·source

Patch 2.1.61 introduces Marcel, a new Support hero with dual-soul photography mechanics. Mage heroes receive broad cooldown adjustments (Aurora, Gord, Vale, Valir, Zhask) while Pharsa and Yve get reined in. Marksman Emblem swaps lifesteal for adaptive penetration — expect tank-stacking comps to struggle more. Ranked Season 40 begins alongside this patch.

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Reminder: Ranked Season 40 rewards include a seasonal skin. Mayhem Mode returns Mar 27 – Apr 22 with 15 featured heroes.

11buffs5nerfs1rework3adjusts11items3modes4fixs

Patch Overview

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Winners

Heroes who got meaningful buffs this patch.

Aurora
AuroraBUFFMage

Aurora was struggling to stack her 4-skill freeze passive consistently. Shorter S2 cooldown lets her land burst windows more often.

Eudora
EudoraBUFFMage

Early/mid-game skill downtime reduced — faster passive stacking.

Gord
GordBUFFMage

Gord’s passive-weave playstyle needed the S1 reset window to feel fluid. Damage spread shifts slightly toward mid-game power.

Hilda
HildaADJUSTFighter

Passive visual effects optimized — clearer bush-ambush timing cues.

Kagura
KaguraBUFFMage

Kagura lanes were weak pre-6. Early umbrella poke gets a bump; her ult is slightly smoothed out for teamfight consistency.

Lylia
LyliaBUFFMage

Mage-attribute alignment — base stats brought in line with other burst mages.

Nana
NanaBUFFMage

Skill 2 late-game damage + proc frequency increased.

Novaria
NovariaBUFFMage

Novaria’s poke kit gets more teeth late game — S1 slow uptime lets her team collapse on revealed targets.

Phoveus
PhoveusBUFFFighter

Late-game potential increased — his anti-dash identity scales better into items.

Vale
ValeADJUSTMage

Shifts Vale’s power curve away from lane dominance toward teamfight ultimate cycles.

Valir
ValirBUFFMage

Skill 1 mid/late cooldown reduced.

Zhask
ZhaskBUFFMage

Ultimate cooldown reduced — more Lord-form teamfight windows.

Highlights

Reworks, new heroes, and changes worth studying in detail.

Marcel
MarcelREWORKSupport

Marcel splits into two soul-states and uses a camera mechanic to reveal, damage, and manipulate vision. First Support release of the season.

Losers

Heroes reined in by nerfs — expect pick-rate to fall.

Freya
FreyaNERFFighter

Freya was sitting in every EXP-lane ban with near-immortal ult uptime. Trimmed so opposing teams can actually punish her.

Gloo
GlooNERFTank

Durability reduced — slime still tanky but not unkillable.

Ixia
IxiaNERFMarksman

Ixia was farming too safely and then melting teams late. Lane sustain is the target, not teamfight damage.

Pharsa
PharsaNERFMage

Skill 2 cooldown increased; early/mid burst reduced.

Selena
SelenaADJUSTMage

Mana cost adjusted — slightly less sustain in extended fights.

Yve
YveNERFMage

Ultimate slow effect and casting optimized — easier for enemies to escape the zone.

Item Changes

Concentrated Energy

Concentrated Energy

BUFF

Magic Power bonus slightly increased.

  • · Magic Power: Higher
Dominance Ice

Dominance Ice

ADJUST

Tanks get wider anti-heal coverage to counter sustain comps.

  • · Anti-Heal Range: NarrowWider AoE
  • · Hybrid Defense: Rebalanced
Enchanted Talisman

Enchanted Talisman

BUFF

Talisman trades pure CDR for raw power — rewards burst mages over sustained casters.

  • · Cooldown Reduction: HigherLower
  • · Magic Power: Significantly higher
FH

Feather of Heaven

BUFF

Magic Power bonus slightly increased.

  • · Magic Power: Higher
GW

Glowing Wand

BUFF

Magic Power increased; HP reduced; price adjusted.

  • · Magic Power: LowerHigher
  • · HP: HigherLower
  • · Price: Adjusted
Guardian Helmet

Guardian Helmet

BUFF

Burst damage survivability improved — stronger against assassin dives.

  • · Burst Mitigation: Improved
Holy Crystal

Holy Crystal

NERF

Magic Power reduced — less raw snowball for burst mages.

  • · Magic Power: HigherLower
Ice Queen Wand

Ice Queen Wand

ADJUST

Pivots Ice Queen from damage-scaling to utility — slow + anti-mobility matters more than raw AP.

  • · Slow/Control: LowerHigher
  • · Magic Power: HigherLower
Oracle

Oracle

NERF

Shield and HP regen effect slightly reduced.

  • · Shield & Regen: HigherSlightly lower
SS

Starlium Scythe

BUFF

Magic Power bonus slightly increased.

  • · Magic Power: Higher
TE

Tome of Evil

ADJUST

Attributes and build path adjusted for Mana Regen growth.

  • · Build Path: Mana-regen oriented

Game Mode Changes

Ranked — Season 40

New season begins alongside the patch.

  • · Start date: 03/11/2026
  • · Seasonal rewards include an exclusive skin
  • · Competitive rank resets apply

Mayhem Mode

Returns for a 4-week window with a rotating featured hero pool.

  • · Active: 03/27/2026 – 04/22/2026
  • · 15 featured heroes rotating through the mode
  • · Chaos modifiers + fast respawn

Battlefield Systems

Ranged minion base HP reduced, scoreboard signals added.

  • · Ranged Minion Base HP: 1288 → 1188
  • · Gold difference + bounty indicators on the scoreboard
  • · Loading screen + chat system redesigned

Bug Fixes

  • Hilda passive visual effects optimized for clearer bush-ambush timing.Heroes / VFX
  • Battle loading UI redesigned with a new chat system.UI
  • Honor Badges are now customizable on the profile screen.UI
  • Scoreboard now shows gold difference and bounty signals mid-match.UI / HUD

Previous patches